An alternate world ruled by swords, magic, and monsters where four moons can be seen in the sky. The dark and chaotic twilight of the “Age of Tower” ended for this world called Stellamund and it entered the prosperous “Age of Crown”. But the wizards who triggered the great war during the Age of Tower no longer hold the power they used to have, and quietly researched the great magics that were lost, in a magical academy called Grimoire.
This is a story expanding three years of an extraordinary great wizard who was born in such age, the girls who become his pupils, a ruin from the old age, “Black Tower” that they live in, and the people that gather around them.
The main character Domino became the 9th great wizard of the Grimoire Academy. It was a very special case for a young wizard to be so successful, but Domino soon grew tired of the Grimoire. The other great wizards were only seeing magic as means for personal success than an important research. The research of magic has been put off and all they were doing was fighting over authority.
Domino left the capital and decided to live by himself in the sealed Black Tower on the frontier, rumored that a great wizard in the Age of Tower lived. But the other great wizards didn’t think well of that and gave him a test.
That test was to “Raise a full fledged wizard within three years”. Normally it would take decades to raise a proper wizard. On top of that, the two students that he was suppose to look after, Aria Vancliff and Kaya Xavier, were two of the most troublesome girls in the academy. Will Domino be able to complete this difficult task…?









129 comments
For the people asking for a walkthrough, there wouldn't be much to write in one. I can give some tips on the dice rolling mini game, though.
Always cast Tempero Ignis first. When you get Invisibilis on Kaya, use that the first turn instead of Tempero Ignis. After that, you can cast Tempero Ignis with her. Likewise, when you get Crescere on Aria, I'd suggest using that first turn and then using Tempero Ignis.
You have to have two dice with diamond sides to use Crescere, though. I just use Domino as the teacher and the Library as the classroom.
You won't be able to use some of these spells until late in your first playthrough or your second playthrough, though.
If you're stumped on how to get the character endings, you just finish the quests that have the character's portrait with a heart over it listed in the rewards. Pretty simple.
I mean, I get that you don't need to do *every* quest, just the ones for the girl you're pursuing but... but... I just can't. I die inside every time it tells me I failed a quest. ;_;
Trying to complete all the quests is just impossible.
I reset twice already trying to get them all but they just overwhelm you so fast.
It's quiet easy.
Here are some more addresses. They all start with 008e5. Aria's spirits a90, aa8, aa0, ab0, a98. Kaya's spirits ae8, b00, af8, b08, af0.
For 100% while cheating like this, make sure you don't repeat the party that occurs near the end of the 1st year or you'll mess up the princess' ending. Also be sure to use the elven girl as the girls' teacher several times to unlock her scene.
Plus, Sepha, Rosetta, and Elmore have their own "additional routes" in the extra edition (though Elmore's route is shared with Merrett), and Tillet has a sex scene you'll always get eventually.
Man, I've liked Merrett as character, but magic was gone because of this massive pain in the ass ending ;)
First Dice roll cast for both both "Tempero Ignis" than use all the remaining rounds arias "Caelestis Flos".
It's most effective when you already cleared the game once so that you can use the combo at the beginning of the game.
With this trick i could master even the most difficult Masterspells in 1-2 Training Rounds. With each run it gets also easier as you can play the game from the beginning with the unlocked spells for the training minigame.
like how to get her ending
There are also LOTS of endings, dependent on which diplomas you gather or not, whose affection you raise, etc. And there's a bad ending for each year if you fail that year's examination test.
So there's lots of interactivity.
http://sagaoz.net/savedata/sa/lwrqep_segafan.LZH
put in C:\Users\USERNAME\Saved Games\Littlewitch\Romanesque ep
1 Kaya use 5 dice generate spell( Revivificare) Aria use mimic (Imitor ars )
2 Kaya use 5 dice generate spell( Revivificare) Aria use mimic (Imitor ars )
3 both use Tempero ignis
4 both use Tempero ignis
5 both use Tempero ignis
6 Kaya use comet (bolidis)Aria use mimic.
done. 2000+ spirit.
Revivificare and Imitor ars need last spell book (from quests)and church so do that asap. i recommend first playthrough to collect spells and do quest only to increase max spirit
before get those spells just use any spell that create more dices like plant spells and clone spells in day 1 and 2 then use Tempero ignis 3 times last day Aria use firework Kaya use any magic your choice.